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All use of my digital work is covered by this
Creative Commons Deed.
Please do not use any of my work for commercial purposes, thank you. |
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The artwork in this texture pack is inspired by and in some cases looks very
similiar in shape and form to the following sources Rorshach,
SIN by Ritual and Quake 2/3A by ID Software.
A lot of these textures have been on my hard drive for some time and have gone through several different
stages of life until finally resting in this coffer. Some originally started out as learning exercises for
new techniques, some were used in test levels which never made it past the "this level is crap, time
for the bin!".
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I don't regard much of this texture pack as ground breaking or highly detailed, but more of some
raw ingredients that I have collected together and found some wacky recipes for. Hopefully you
"Brush Soup Chefs" will find some use for these techno elements and make a fresh looking
recipe of architecture.
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I have arranged the Techno pack into 5 sections so you can view the sample textures quicker.
The above pages are only a small sample of what you will find in the pack.
Do not judge the
above links as the entire collection, as some textures have not been included on these preview pages. I
suppose you can call the following just a taster to wet your appetite.
The Tech1 pack contains 132 unique textures and a grand total of 475, including colour tone variants.
I have split the pack into 5 smaller
files based on the pages above. You can download the textures in either JPG or TGA format.
But be warned the TGA versions are massive in size for modem users, so be prepared for a very, very
long download time.
Once you have choosen your items from the menu above, sit back and read the sample texture pages
that I have prepared for you. They are packed with my tips, hints and insight into why I created
these pixel morsels. I have included editor diagrams of various custom brushwork needed to enhance
some of these textures, so please take the time to read them.
I wish to thank the following people for their support and time spent in beta testing of this texture
pack. I strongly believe that your feedback made the difference.
Bal, Nunuk, Unitool and Pestilence ... Thanks. :-)
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