News Design Materials Articles
 Mystic Gemini - Skyward  Main Page  Source  Download
SG Room SG Room PG Room PG Room
Central Area Central Area Central Area Central Area
 Cloud Busting
This is a small collection of screenshots from the ground looking up! A strange angle indeed but something I did one day to check out what all the upper area detail looked like. I spent a long time during development trying to make the upper silhouette as interesting as possible. This is often one area of map that is forgotten about and usually left as a straight line like someone cut the top off with a pair of scissors!

So lie back and enjoy the sky in these unusual screenshot angles. Let the map edges define new viewpoints for you to see this map in but don't spend too much time doing this during match play!

Mememe
Design 
Concept Games -
Flipper -
How does it work? -
Levels Part  1  2  3 -
User Interface -
Config File -
Loading and Saving -
Using the Editor -
Future Plans -
Quake III Maps -
PoM -
Safe -
La Bastille -
Monolith -
Si'Metrik -
Chiroptera -
Mystic Gemini -
Misc Maps -
The Lost Abbey -
Freeport Docks -
Professional 
Games -
Crysis Warhead -
Wolfenstein -
Quake Wars -
Enemy Territory -
Wolfenstein GotY -
Maps -
Ambush -
Train -
Fueldump -
Oasis -
Goldrush -
Battery -
Radar -
Rocket -
Links 
Places -
Crytek -
Func_Msgboard -
Indy Developers -
Level Makers -
..::Lvl Maps -
Mememe -
Q3 World -
Raven Software -
Splashdamage -
People -
Ken Beyer -
Chad Bordwell -
Nicolas Bouvier -
Matthew Breit -
Ford Dye -
Fred Hooper -
Randy Reddig -
Benoit Stordeur -
Tom Waters -
Andrew Weldon -
Pat Williams -
Info -
LinkedIn -
Moby Games -
Garage Profile -
Facebook -
Archive 
Aug - Dec 2008 -
Jan - Jul 2008 -
2007 -
2006 -
2005 -
2004 -
2003 -
2002 -
Firefox 3 Valid HTML 4.01 Transitional
Mememe