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  Outdoor Snapshot 01.Jul.2010
Treetop Gardens While strolling around English Bay enjoying the cloudy overcast British weather, I noticed something on the top of a nearby skyscraper. Perched high above the ground touching the sky was a tree, yes a tree!

I know rooftop gardeners love to create the illusion of a tranquil oasis high above the sea of concrete below, but growing a tree up in the clouds seems to me taking the challenge to a new level. I am sure sitting underneath that tree looking to the horizon must be sublime.

A new statue by Douglas Coupland can be found on the edge of the sea wall of downtown Vancouver harbour. Made from large square blocks like something from an old 8-bit game is the outline of an orca whale.

A strange but compelling mixture of brightly contrasting colours and a pixel like structure makes this statue an interesting reflection of modern digital times. Looking at odds with its surroundings due to its resolution it feels like a model in a computer game being displayed at the wrong LOD level.
Digital Statue

Vancouver Sunset Sometimes it is a case of being in the right place at the right time. I was walking around Stanley park with a friend and noticed a couple of people with fancy camera's pointing at the Vancouver skyline and waiting.

A beautiful red sunset was slipping behind the treetops of Stanley Park and reflecting in the glass windows of the Vancouver skyscrapers beyond. Add to that the calm waters of Coal Harbour perfectly mirroring the horizon while a wispy full moon was gliding high above and you have the perfect moment.

My first sighting of a Vancouver Eagle while walking around Stanley park. It took me a couple of attempts to get close enough but eventually I got lucky and the eagle turned round at the right moment for a good photo.

What I did find strange was how the other birds (crows and seagulls) were flying around the eagle squawking like crazy. I assumed most birds would be afraid of an eagle due its size and strength but it seems this is not the case, some birds just don't care.
Vancouver Eagle

Office Invaders While sitting in a meeting at work up on the 15th floor of a skyscraper discussing the lack of features of the in-house editor, a friend next to me noticed something out of the window. The building opposite was home to a post-it note space invader.

What made this discovery even more amusing was that the makeshift office invader could not be seen from the pavement below, but only from buildings opposite. Nevertheless it was an awesome distraction from the meeting and made me smile and that is what life is about!
Expendable
Sims

  End of a Chapter 01.Jun.2010
Berlin Aquadom The Berlin Aquadom is at the center of the Radisson Blu Hotel (formerly Radisson SAS) offering a special bedside view of a towering watery wonderland.

Built by Reynolds Polymer Technology the Aquadom is a tranquil home for 2600 fish and 56 species swimming around in over 900,000 litres of seawater. The feeding of the fish and the cleaning of the fish tank is performed daily by a pair of full-time divers.

The Pergamon Museum is located on Museum Island and was built over a twenty (1910-1930) year period by Alfred Messel and Ludwig Hoffmann.

The Islamic Art Museum is housed in the upper part of the Museum and contains a wealth of fabric and ceramic exhibitions including the famous Mshatta facade. The ceramic pray altars were a breathtaking sight of beauty constructed from uniquely designed glazed tiles perfectly locked together.
Pergamon Museum

Budapest Parliament Building The Hungarian Parliament building is the crowning jewel in the architectural landscape of the city of Budapest with a symmetrical Neogothic facade, a sea of windows on all sides and a towering dome in the middle.

This magnificent landmark was built (1885-1904) by Imre Steindl (1839-1902) who also designed the St. Elizabeth Church which is tucked away in Rózsák tere of the 7th District. The building is 879 ft long by 404 ft wide and was built using 40 million bricks.

The Hagia Sophia is located near the Topkapi Palace and Blue Mosque, which are all close-by to the Bosphorus river. For more than a thousand years the cathedral had survived many natural disasters until the city of Constantinople was conquered by the Turks in 1453 and then converted into a mosque.

Having been rebuilt three times the building is a classic example of Byzantine architecture with a huge 102ft wide dome standing 180ft tall supported by giant stone columns.
Hagia Sophia

Ceramic Tiles The Topkapi Palace was the official residence of the Ottoman Sultans and home to over 4,000 people at the height of its existence. Many areas of the palace are decorated with richly coloured Iznik tiles creating many unique and interesting wall designs.

Some of the courtyard buildings have elaborate ceramic ceiling designs with the surrounding furniture adorned with beautiful mother-of-pearl and tortoise-shell inlays.

The Parthenon is the crowning glory of Athens standing tall atop of the Acropolis surrounded on all sides by a sea of urbanization.

Nowadays this historic site is littered with scaffolding, cranes and many large piles of stonework as restoration work is being carried out by the Greek government. The new Acropolis Museum built at the base of the hill now houses most of the original sculptures and is ironically more interesting than the ancient site itself.
Parthenon
Cheeky Monkey
Sims

  Gothic Reflections 28.May.2010
Buda Reformed Church I always try to take a lot of pictures of different places I visit and this is one Church I have loved since the first day I saw it 2 years ago. Eventually after much procrastinating I got the images in the correct order and spent some time getting the background info right.

The Church stands tall on the bank of the Duna river crowned by a beautiful example of Zsolnay roof tiles. Often missed by tourists because of the Matthias Church on the hillside above, this is a breathtaking example of Neogothic architectural styles.

The Great Market Hall or Central Market was built at the turn of the 19th century by Samu Pecz. Shortly before the 150 meter long Neogothic market was due to be complete, a fire destroyed a large part of the roof and delayed the final opening by several months.

When the Great Market was finally finished it had up-to-date lighting, cold storage and an indoor canal running through the middle so that goods could be delivered easily.
The Great Market

St Elizabeth Church St. Elizabeth Church is located in the 7th District of Budapest and was built by Imre Steindl (1839-1902) who is more famously known for building the gorgeous looking Hungarian Parliament.

The Church has a classic Neogothic design with sky reaching buttress supports topped with elegant crocket's, symmetrical bell towers at the front and a large gothic rose window in the middle.


I originally developed this game a couple of years ago and always thought it had potential to be a good game. I even started a new version with better effects and technical fixes but I eventually lost interest when I got no feedback from anyone.

After speaking to a couple of friends recently I thought I would finally release the update I had planned years ago and see if anyone is still interested in the game. The latest version is 1.5 and hopefully this time around it might generate some feedback.
Flipper v1.5

Edge of Forever Source The Edge of Forever source file is a very large (10Mb) because I have included 200+ models and a few of those are linked together. The model naming convention is a bit strange but the level was developed over 8 months with 156 map versions so some stuff will probably be in the wrong place.

The map source is not for the faint hearted and will require a good understanding of existing Q3 mapping editing. The source files should include everything to view the map in the editor.
I Love Dragons
Sims

  Over the Edge 07.Mar.2010
Edge of Forever The Edge of Forever started life as an experiment into 3D scripting and entity chain triggers. After a couple of prototypes maps I decided the concept had the potential to be a single player experience and thought it would be an interesting challenge.

The level features a brand new photo sourced texture set, many unique map models, a background story, specially recorded dialogue lines, custom audio effects and plenty of environmental ambience.


The Medieval Court is a doodle map using a new medieval texture pack.

The original plan was to create a CTF map with a tudor castle theme and the front of each base (facing each other) was going to be a recreation of the front gate of Hampton Court.

After spending so much time playing around with groin vault archway designs I decided to turn the map into visual project so that I could experiment with ascending roof space and moody lighting.
Medieval Court

TP - Medieval This is a small collection of wood, metal and stone textures. All of which were digitally photo sourced by me and are designed to work with gothic or medieval settings.

The photos were taken from various locations around the city of Budapest and I am sure that most people wondered what sort of tourist I was for taking pictures of stone walls and wooden fences.

This texture pack was used in my latest map release Edge of Forever if you want to see some working examples.
Is over there
Sims

  Dreaming of Midsummer Nights 01.Feb.2010
I can't believe it! the weather outside is cold, global summer seems to be taking a holiday this year. The good old days of winter chills and snow on the ground for weeks on end is back. Even kids are outside loitering on street corners with snowballs in hands instead of screaming profanity on xbox live, what is the world coming too!

After weeks and months and years I think I can finally see the end in sight, the map that has taken forever to complete is nearly finished. The last bit of detail has been added and now all that remains is to give it a final bake in the beta oven and then voila!

While waiting for my friends to get back to me with some last minute feedback I decided to pull my finger out and update my website. Yes I know, the place has been neglected for some time now but the good news is, I have a huge pile of stuff to add.

Terrain Blending While creating gallery maps for my latest plants and terrain texture packs I discovered that high contrast textures do not blend very well using the existing alpha fade system.

After trying out a few different ideas I eventually found a way to create better terrain blends using the existing system with custom alpha channels and high contrast textures.

This article is about different ways of terrain blending and how to deal with blending high contrast textures.

While making the map Pyramid of the Magician I spent a couple of weeks driving around to various locations taking close up pictures of plants and I certainly got my fair share of dodgy looks!

This is a collection of all the plant assets I created and never got a chance to release separate from the map.

This plant pack contains an example gallery map, a Q3 material shader file and a dainty collection of plant leaves looking for a new home. (only one previous careful owner)
TP - Plants

TP - Terrain One of the greatest challenges of taking pictures of terrain is getting the scale right so that gravel does not look like giant rocks. After many weeks of searching I eventually found some good locations, but sometimes I just wished I had a tall step ladder!

This terrain pack contains an example gallery map, a Q3 material shader file and a giant bucket of sand with a dash of pebbles looking for a new seafront home. (Sandbox gameplay not included)

This is a small collection of wood, metal and stone textures. All of which were digitally photo sourced by me and are designed to work with gothic or medieval settings.

The photos were taken from various locations around the city of Budapest and I am sure that most people wondered what sort of tourist I was for taking pictures of stone walls and wooden fences.

The texture pack will be available once my latest map is finished being tested for bugs. So just sit back and enjoy the preview!
TP - Medieval

I luv my BagPuss
Sims

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